A multi layered infinite runner. W to jump and S to duck. There are additional button prompts on screen whenever you hit an obstacle.

Originally designed in 1 week in a prototyping class. This prototype had an additional 2 weeks of polish/revision after the original prototype because it was selected as a final project.

The point of this prototype was to explore usage of atypical resources. In this context, we use screenspace as a resource in an infinite runner.


Leave a comment

Log in with itch.io to leave a comment.